AI Insights · Timothy · April 2025
Top 5 Card Battler Apps on iOS in Europe Q1 2025
Discover the performance trends of the top card battler apps on iOS in Europe during the first quarter of 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top card battler apps on iOS in Europe exhibited diverse performance trends, as reported by Sensor Tower. Here's a look at the weekly downloads, revenue, and active user trends for these popular apps.
Pokémon TCG Pocket from The Pokemon Company saw a notable spike in weekly revenue, reaching approximately $3.9M towards the end of January. Downloads peaked at 236K in the first week of January, and active users remained strong throughout, starting at 3.7M and maintaining above 2.7M by the end of March.
WWE SuperCard - Wrestling Game by 2K experienced a gradual increase in weekly revenue, peaking at $175K in early March. Downloads were more modest, with a high of 4.9K in mid-March, while active users rose steadily, reaching 13.5K by mid-March.
Hearthstone by Blizzard Entertainment saw a significant increase in revenue, peaking at nearly $200K in late March. Weekly downloads showed a consistent pattern, hovering around 7K, and active users remained stable at approximately 122K throughout the quarter.
MARVEL SNAP from Second Dinner Studios Inc. had fluctuating revenue, with a high of $118K in early March. Downloads decreased over the quarter, starting at 8.5K and dropping to 3K. Active users remained relatively stable, around 120K.
Magic: The Gathering Arena by Wizards of the Coast maintained steady revenue, peaking at $75K in early February. Downloads remained consistent, with an average of 3.5K weekly, while active users slightly declined from 38K to 32K by the end of March.
These insights highlight the dynamic nature of the card battler app market on iOS in Europe. For more detailed data and analysis, visit Sensor Tower.